Please note that your actual results may be slightly off, as temperature can vary slightly since the player can only see it to the nearest whole number. The table below lists Thermal Plant collection rates. Green signifies the plant can be placed, and will generate power. Yellow indicates it can be built in that location, but the surrounding area is too cold and the Thermal Plant will not generate power. When placing with the Habitat Builder, the Thermal Plant can be shown in three different colors. The lava Geysers within Jellyshroom Caves can reach 110 degrees Celsius, and is within reasonable range of the Safe Shallows, making this spot a great and reliable way to generate power. Given that Thermal Plants have to be built outside a seabase and need to be close to a heat source, it may be necessary to use Power Transmitters to connect the Thermal Plant to a seabase. The eruptions cannot damage the plant, but be careful placing them as the heat can kill you. Near the center of the geyser, temperatures can reach well over 50☌, meaning that a well-placed plant can produce power rapidly and around the clock. Lava Geysers are optimal spots to place Thermal Plants. One Thermal Plant can store up to 250 energy at a time. The energy output per minute is linear and can be calculated with ☌*1.32-33: so zero at 25☌, 33 at 50☌, 66 at 75☌, 77.88 at 84☌ and at or above 100☌ the energy output reaches the maximum of 99. On the Thermal Plant is a screen that displays the temperature of the surrounding area (rounded to whole degrees). The Thermal Plant can produce limitless power for Seabases given time and proximity to heat. It requires 2 parts scanned to obtain the ingredient list for this object. The Thermal Plant is a generator crafted with the Habitat Builder that converts nearby high Temperatures (>25☌) into Energy.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |